
We Built a Virtual Trade Show in 2020. Here's What's Still True About It
Looking back at the fully immersive 3D virtual world we built for Milwaukee's tools during COVID, and what still holds up about it years later.
Read moreDaily notes from ZKO on AI, 3D, design and the web: what changed, why it matters, and what we're building with it.
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Looking back at the fully immersive 3D virtual world we built for Milwaukee's tools during COVID, and what still holds up about it years later.
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D&AD's AI and Creativity Report 2026 finds AI declared entries more than doubled year on year, and warns the industry is cutting the junior roles where creative judgement gets built.
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Next.js 16.3's Turbopack update cuts dev server memory use by up to 90 percent and speeds up repeat CI builds by over 5x, a bigger deal than any new API.
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Designing exhibition stands for Radisson and IHG across IHIF, AHIF and FHS taught us that consistency across shows matters more than reinventing the stand each time.
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Figma now lets users build and publish reusable skills for its in-app agent, backed by a community library of more than 50 to browse and remix.
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With WebGPU now supported across every major browser, Three.js's WebGPURenderer with automatic WebGL fallback makes it a safe default for new browser 3D work.
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For Hey Dude's SpongeBob collaboration with Paramount, we rebuilt Bikini Bottom as a surreal 3D world and recreated its most iconic moments to sell a shoe campaign.
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SL2T, a sign language to text model built with a Deaf advisory group, launched on Pixel 11 this week, letting people sign into any text field.
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Chrome 151's DevTools adds a specificity breakdown directly in the Styles tab, removing a step of guesswork from everyday CSS debugging.
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For a UK shipping container conversion business, our 3D visualisation had to sell a space that didn't exist yet to buyers, and to the planning officers who'd decide whether it could be built.
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